Dec 10, 2007, 03:17 AM // 03:17
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#1
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Academy Page
Join Date: Aug 2007
Guild: GEAR
Profession: N/
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kind of hard to beat the game now
since so much people are on NF/Factions/and EOTH its kind of hard to beat the game now and i want to farm HM right now im at the missions by droks...any ideas of what i can do or wat?
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Dec 10, 2007, 03:30 AM // 03:30
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#2
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Jungle Guide
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Join a good guild and get some people to do those things with you, and it doesnt matter what chapter you own really cause its impossible to find any good hm groups outside the "elite" areas of the game.
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Dec 10, 2007, 06:45 AM // 06:45
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#3
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Banned
Join Date: Jan 2006
Location: Madison, Wisconsin, USA
Guild: [eF]
Profession: Mo/
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most of the missions can be done hero/hench if your equipped with the right skills.
but yea, find a good guild, sounds like thats the answer to........all of gw problems, funny how that works.
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Dec 10, 2007, 08:06 AM // 08:06
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#4
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Wilds Pathfinder
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You just need one friend. I did Legendary Guardian in no time with my friend and heroes.
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Dec 10, 2007, 09:58 AM // 09:58
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#5
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Jungle Guide
Join Date: Sep 2006
Location: Northern Ireland
Profession: R/
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Thats assuming that he has nf or eotn
Joining a good guild is probably your best bet.
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Dec 10, 2007, 10:33 AM // 10:33
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#6
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Desert Nomad
Join Date: Nov 2005
Location: www.mybearfriend.net
Guild: Servants of Fortuna [SoF]
Profession: E/
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Joining an active guild is always good ... but the Prophecies storyline is not exceedingly challenging either, if you just want to get it done for HM farming. After Factions came out I run my new Factions characters through Prophecies as well with just henches on my side (because all guildies were in Cantha and nobody had ever heard about heroes) and didn't find that too troublesome. If you can take some heroes (NF or EotN) with you, it's a cakewalk in NM. If you find just one other person to do it with you it's a cakewalk and fun, too
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Dec 10, 2007, 11:03 AM // 11:03
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#7
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Frost Gate Guardian
Join Date: Jul 2007
Guild: Blade of Souls [BoS]
Profession: E/
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Every single Prophecies mission is easily beatable with hench alone (not even heroes needed). Just think about your team set-up, be prepared to take one or two failed attempts while you refine tactics, and go for it. I think you'll be surprised how easy they are.
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Dec 10, 2007, 11:38 AM // 11:38
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#8
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Jungle Guide
Join Date: Sep 2006
Location: Northern Ireland
Profession: R/
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Depending on your prof you could have trouble with the first few missions
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Dec 10, 2007, 04:55 PM // 16:55
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#9
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Forge Runner
Join Date: Feb 2006
Location: Thornill, ON, Canada
Guild: THE CANUCK MONKS (TCM)
Profession: W/R
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I think the only ones that may be hard would be the ones where you either, can't attack the guardians (for bonus) or keeping agro happy Prince Rurik alive, assuming you go H/H.
You can do all of the missions with just 1 human and the rest heros. Just as long as you all know what to do and how to do it.
Sometimes, getting the bonus first and failing the mission is okay.
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Dec 10, 2007, 05:57 PM // 17:57
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#10
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Wilds Pathfinder
Join Date: Aug 2007
Location: In my peanut brain
Guild: Zomg Zombies [OMG]
Profession: Mo/E
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Are you playing a Sin? Whisper me in game and I will have a group of guild members there to help you.
The Way Out/Awakened Lotus
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Dec 10, 2007, 06:20 PM // 18:20
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#11
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Wilds Pathfinder
Join Date: Oct 2005
Location: Germany
Guild: PaRe
Profession: W/
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just post into the PuG forum you might find a few people who need the same missions. I guess some will even do the missions just for the good old times
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Dec 10, 2007, 07:33 PM // 19:33
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#12
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Frost Gate Guardian
Join Date: Oct 2005
Location: The Crystal Desert
Guild: Guild of Dangerous Surprise[GODS]
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Imo there are virtually no hard missions in Prophecies. The only thing that is hard is finding a good group. I was having some trouble beating proph as well before I bought eotn and got some heroes.
Now in just the past week I have beaten all the ring of fire missions and bonuses on my first or second try and have finished all other bonuses that most ppl think are hard (dunes of despair, riverside, ring of fire stuff, ect...) and finally got my protector title.
Not having heroes does make it harder though since you cant customize henchies to fight a certain type of enemy but you should still be able to do it with just henchies.
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Dec 11, 2007, 10:18 AM // 10:18
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#14
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Academy Page
Join Date: Sep 2006
Profession: A/
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Another easy way to do hm missions/vanquishing is using eotn consumables. combining grail of might with armor of salvation puts you on an even toe (or a sick advantage) with any hm group you can encounter in tyria.(all party members get +100 hp, +10nrg, +1 to all stats, -5 dmg reduction (including spells) crit hit immunity, and +10 armour for 30 min). i just vanquished all of tyria with only heroes and henchies using these in the harder areas.
can get a little expensive though. some missions take longer than 30 min to do.
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Dec 11, 2007, 12:16 PM // 12:16
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#15
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Frost Gate Guardian
Join Date: Sep 2007
Location: Riga
Guild: SCAR
Profession: Me/
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Quote:
Originally Posted by Stupid Shizno
most of the missions can be done hero/hench if your equipped with the right skills.
but yea, find a good guild, sounds like thats the answer to........all of gw problems, funny how that works.
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all misions can be done with hench and hero
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Dec 11, 2007, 02:01 PM // 14:01
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#16
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Wilds Pathfinder
Join Date: Jul 2007
Profession: N/
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agreed with the guy above me, all missions are easily henchable.
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Dec 11, 2007, 05:53 PM // 17:53
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#17
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Forge Runner
Join Date: Jul 2005
Location: Communistwealth of Virginia
Guild: Uninstalled
Profession: W/Mo
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I just got Guardian of Tyria for my Warrior this past weekend, and I did all missions and bonuses with H/H, except for Thunderhead, which I had done months ago helping a guildie out. If you have heroes unlocked, use Sab's build (see Hero / AI forum) as a good starting template. Ok, not good, but EXCELLENT. Simply adjust your skills depending upon the enemies you know you'll see in the area. I beat all 23 (not counting Ascension) with Olias and Master of Whispers in my group. Necros make better nukers than Ele's, by far, if set up correctly. Their armor-ignoring AoE damage can be huge. Except for babysitting stupid Rurik, it wasn't very difficult.
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Dec 12, 2007, 02:07 AM // 02:07
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#18
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Jungle Guide
Join Date: Dec 2005
Profession: W/N
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Heros and henchs... they dont rage quit, they follow you anyplace...
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Dec 12, 2007, 03:47 PM // 15:47
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#19
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Academy Page
Join Date: Dec 2007
Guild: Glob Of Ectospasm [GoE]
Profession: Rt/
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Quote:
Originally Posted by Tarkin
Heros and henchs... they dont rage quit, they follow you anyplace...
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Yup, love them
I wish Heroes were global across characters though, gearing them up each time ftl
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Dec 12, 2007, 05:33 PM // 17:33
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#20
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Forge Runner
Join Date: Feb 2006
Location: Thornill, ON, Canada
Guild: THE CANUCK MONKS (TCM)
Profession: W/R
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Quote:
Originally Posted by Tarkin
Heros and henchs... they dont rage quit, they follow you anyplace...
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They don't need to rage quit, they pickup things before you even notice. They also don't lag, or lose connection. They also don't listen. If I tell them to stay put, they figit around, yap and run to attack once enemies get too close. They don't always do as they are supposed to.
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